The following Primitive types are defined:
fiobj_nullFIOBJ fiobj_null(void);
A null primitive object.
Although primitive objects aren't dynamically allocated, it's good practice to call fiobj_free to "deallocate" them all the same.
fiobj_trueFIOBJ fiobj_true(void);
A null primitive object.
Although primitive objects aren't dynamically allocated, it's good practice to call fiobj_free to "deallocate" them all the same.
fiobj_falseFIOBJ fiobj_false(void);
A null primitive object.
Although primitive objects aren't dynamically allocated, it's good practice to call fiobj_free to "deallocate" them all the same.